Mobile App Development in UAE
Mobile apps for iOS and Android
A Flutter app for iOS and Android starts at AED 60,000 for an MVP and takes 8–12 weeks; native apps in Swift or Kotlin start at AED 80,000 and take from 10 weeks.
One Flutter codebase for both platforms, plus backend and admin panel. We publish to the App Store and Google Play under your developer accounts. Our own app MathMe is live in both stores in 13 languages.
Prices and timelines
Starting prices; the exact price and timeline are fixed in the contract after we review your task.
| Service | What's included | Price | Timeline |
|---|---|---|---|
| Flutter MVP | What's included: iOS and Android from one codebase, up to ~10 screens, backend and admin panel | Pricefrom AED 60,000 | Timeline8–12 weeks |
| App with payments and roles | What's included: Subscriptions and purchases, several user roles, API integrations | Pricefrom AED 120,000 | Timeline12–16 weeks |
| Complex app | What's included: Real-time features, offline mode, several apps on one backend | Pricefrom AED 250,000 | Timelinefrom 16 weeks |
| Native iOS and Android | What's included: Swift and SwiftUI for iOS, Kotlin and Jetpack Compose for Android | Pricefrom AED 80,000 | Timelinefrom 10 weeks |
| App Store and Google Play publishing | What's included: Store listing, review and release on your developer accounts | PriceAED 1,500 | Timelineat release |
| Discovery sprint | What's included: Screen spec, a prototype of key screens and a fixed quote | PriceAED 9,500 | Timeline2 weeks |
Prices exclude VAT. VAT may be added in the final quote.
Mobile development prices
Price and timeline are fixed in the contract after we review your task
Flutter MVP
The first version for iOS and Android from one codebase: up to ~10 screens, backend, admin panel and builds for both stores.
- Up to ~10 screens
- Backend and admin panel
- User sign-up and login
- Push notifications and analytics
- iOS and Android builds from one codebase
App with payments and roles
For a product that earns: subscriptions and in-app purchases, several user roles, integrations with CRM and other services.
- Subscriptions and purchases via RevenueCat
- Payments via Stripe
- Roles: customer, staff, admin
- API integrations
- Multiple interface languages
Complex app
Real-time features, offline mode, complex business logic or several connected apps. Scope and price are fixed after a discovery sprint.
- Real-time features
- Offline mode and sync
- Several apps on one backend
- Discovery sprint before the start — AED 9,500
- Staged payments
Native iOS and Android
When you need the full capabilities of one platform: separate apps in Swift and SwiftUI for iOS and in Kotlin and Jetpack Compose for Android.
- Swift and SwiftUI for iOS
- Kotlin and Jetpack Compose for Android
- In-app purchases and subscriptions
- Push notifications
- Exact price fixed in the contract after a task review
Prices exclude VAT. VAT may be added in the final quote.
What is included and what is paid separately
Third-party costs are paid by you directly to the providers, with no markup from us.
- Price and scope in the contract before we start, staged payments
- Code and repository handed over after the final payment
- App Store and Google Play publishing on your accounts — setup AED 1,500
- You pay for developer accounts directly: Apple — $99 a year, Google Play — $25 one-time
- Server and database on your own cloud account
- Post-launch support — development subscription at AED 9,900/month or hour blocks
Our apps — open them in the store
Apps we built and published ourselves. Download them and check.
Why MTNT
Facts you can check
MathMe, built with Flutter, is live on the App Store and Google Play in 13 languages
Pal Itch is our iOS app in Swift, published on the App Store
Scope is fixed before we start, so the total does not grow mid-project
Developer accounts, server and repository are registered to you
We integrate RevenueCat and Stripe: subscriptions, purchases, free trials
You talk directly to the developers, in English or Russian
How we build apps
From idea to store release
Discovery and quote
We review the idea and audience, describe the screens and fix the price and timeline
Screen design
You approve a prototype of key screens before development starts
Build and testing
Test builds on your devices via TestFlight and Google Play
Release and support
We pass Apple and Google review, publish on your accounts, then support on subscription
Frequently Asked Questions
Have an app idea?
Tell us what the app should do — we will name a price and timeline within 24 hours